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Uncharted Review

One of the long-lasting criticisms of gaming has been that they are not as human as a film. But Ruben Fleischer's "Uncharted" does not seem to care about characters' lives, making them seem more empty than the games of old.

The charge against gaming is that it lacks a human element, but the 2022 film based on "Uncharted" is lacking in substance feels less alive than the game it's based on.

Its framing lacks a strong sense of atmosphere and doesn't effectively showcase the treasure hunts as "Uncharted" for the Playstation does.

To be fair, it is not as bad as other video game adaptations.

I am looking at you "Mortal Kombat: Annihilation" (Yes I am still sulky over that movie, especially after such a stellar first movie).

If nothing saves "Uncharted" from the depths of the worst video game adaptations, it is the charm of the lively cast members. Holland may have been miscast, but he is an amazingly likable actor, and I hope he can get parts that better showcase his charm.

Wahlberg infuses a nice balance of humor and exhaustion throughout a Swedish pirate, recently experienced, persona. Banderas is squandering, but Gabrielle is unprofessional. Ali is the performer who transfers windows are facing.

Uncharted checks boxes for famous and novice players, but it doesn't do so in a fascinating way and lacks any edge or point of interest.

I've played through some of the Uncharted games from beginning to end multiple times, an eight-hour commitment.